How much would you pay to score a Sony PS5 console on release day?
We still don’t know when the tech giant is planning to launch their new console, although recent rumors have suggested late 2019, or early 2020.
This time frame is connected to the news that Sony is planning to host their own PlayStation events next year and will not be attending E3 2019. It’s a pretty big deal and has created speculation over what is being planned next year when it comes to big gaming news. This has been followed by new reports this week that claims the PlayStation 5 release date price has been leaked.
New rumors posted to Reddit suggests that the PS4 will be replaced by a new console that will cost $500 to buy. It should be noted that none of these new reports come directly from Sony, who have shared little on their next-gen console. There have also been suggestions that the PlayStation 5 will boast an 8-Core Ryzen CPU and a mid-range GPU from AMD.
This will help future proof it for several years, although another mid-range console refresh cannot be ruled out. Both the PS4 Pro and Xbox One X have proven popular with gamers, and there’s no doubt that another upgrade could be offered years into the next console cycle.
A 2020 release date would also give Sony a chance to release its final set of PS4 exclusives. This includes The Last of Us 2, Media Molecule’s Dreams and Ghost of Tsushima. Square Enix is also said to be working on a brand new game for the PS5. That’s according to the LinkedIn page of a Square Enix employee, who describes the game as a triple-A release.
Spotted by Gematsu, the page belongs to a 3D character modeler employed by the Square Enix-owned Luminous Productions.
Square Enix recently confirmed that Luminous Productions was working on a brand new triple-A game, although this is the first time it’s been mentioned for PS5.
There have also been several hints that PS4 backward compatibility will be included in the PlayStation 5.
Sony patents pointing to such a feature have been found, making fans excited that they will be able to play their favorite PS4 exclusives on their next-gen machine. The patent was filed privately and contains interesting language, including the title “Remastering by emulation”.
The patent language reads: “Each asset such as a texture called for by legacy software such as a legacy computer game software has a unique identifier associated with it.
“The unique identifier can be rendered by imposing a hash on the asset, and then the asset stored with its identifier in a data structure. An artist remasters the textures for presentation on a higher resolution display than envisioned in the original software, and stores them back in the data structure with their identifiers.
“The original software is then played on the higher resolution display, with the asset (such as texture) calls being intercepted, identified, and the data structure entered to retrieve the remastered asset having a matching identifier.
“The remastered asset is then inserted on the fly into the game presentation.”