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Kingdom Hearts 3

Kingdom Hearts 3

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Tetsuya Nomura discusses Kingdom Heart

Nomura couldn’t discuss the worlds we’ll be seeing in Kingdom Hearts 3, however, he stated that past games always had some “surprise” locations, and he wants to keep the tradition with KH3, stating there will be a lot of surprises.

The combat in KH3 will be an evolution from KH1 and 2. Since the handheld versions were spin-offs, Nomura experimented with various different combat mechanics. Some of those well received mechanics might make their way into KH3, however since it is a core game, and not a spin-off, fans can expect the combat to reflect a more improved version of what they say in KH1 and 2.

Final Fantasy characters were missing from a lot of recent releases. Nomura thinks it’s time they were included again.

Lots of people want to play as King Mickey and Nomura knows it. Is also taking this under consideration.

Nomura and the team are looking into the online capabilities of next-gen consoles, and therefore is also considering adding multiplayer elements to the game, if they fit. Players will once again be able to summon characters in Kingdom Hearts 3, however this time it will work a little different. Nomura didn’t elaborate on that though. This will be the last game to include Organization XIII as this game will wrap up the Master Xehanort Saga. It is known, however, that Nomura doesn’t plan on ending the series there.

The trailer showcased a new art style for the game called Kingdom Shader. Nomura explained that this Shader technique will help better match the look of Disney characters, and that the Shader itself will change to match the various worlds Sora and the gang will visit.

Developer: Square Enix 1st Production Department[1]
Publisher: Square Enix
Distributor: Disney Interactive Studios
Director: Tetsuya Nomura[2]
Platform: PlayStation 4, Xbox One
Genre: Action role-playing

 

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